I am fairly impressed with today's patch. Cryptic fixed a lot of exploits (A LOT), and actually tried to combat hex/memory editors like Cheat Engine.They somewhat succeeded too.
If I had to guess, I would say there are now some server side checks in place that prevent extreme exploitation, but "normal" values still seem to sneak through (somewhat).
Here is a good video by the great Chuck Norris himself, that shows off the fun he is having modifying his Rogue's stealth meter.
I also have a similar video of the Cleric's Divinity recharging just as fast, however the user did not edit out his name, and after I pointed that out - well, it was taken down. It should come back up... Eventually...?
I spent quite a while trying to get the Guardian Fighter's Guard meter to refill, but was unable to do it. I also couldn't give any of my characters limitless stamina (shift ability), BUT tomorrow is another day - and I will have plenty of time to dig deep into the changes that took place.
For now go ahead and grab the 64 bit version of Cheat Engine (NOT the 32 bit version), and see what fun things you can do.
As always - Have anymore bugs or exploits to share? Please e-mail them to this address: firstname.lastname@example.org